EBOOK Uopilot

Uopilot ebook part 1





About uopilot



What is Uopilot ???



Uopilot is a software that is used for automatic keyboard typing and you can apply it to games or other jobs in the case it is often used for gamers to level their characters with the help of this software you can auto leveling, the methods are so easy and not Even programmers can make the script,



Usage example >>>



if used for the conditions as desired >>> example if logic meets an enemy then the character attacks,

else if not then the character is silent





if_not if it does not meet the enemy then charcter is silent



goto label >>> if you meet the enemy then goto label >>> attack



Gosub >>> If meeting an enemy then goto the label >>> attack



say to display the message



move and kleft to aim the mouse / mouse and click what you want to aim at



set findcolor >>> detects the screen as intended with the top left corner and bottom right corner position



return return >> in gosub logic attack, if_not the enemy then return



the difference between Goto and Gosub ///



does look similar in function, but there are differences, but depending on how you apply it properly. GOTO is usually used to go to the label you want to go to and end it to return to the position with the same goto



but different from Gosub does look the same because each function is not so much different, but Gosub is used to go to the label and end with Return to return to position



for the Uopilot setting prioritized by clicking ADD-EDITHOTKEY-SETWORKWINDOWS



TICK CTRL + A- AND APPLY-CLOSE



then start is making the script according to their respective logic



To download UOPILOT, just go to the official website www.uopilot.com, and I can't provide EBOOK to learn uopilot for beginners, please download it here







Download eopilot part I ebook here



contains the introduction of functions "and settings

skills, spells, detection, auto health, refresh, make way and tips and tricks









NO SYNTAX SCRIPT CAN BE LEARNED AS FOLLOWS:
PRINT

===========



In one line there is only one command. The first word in the command-line, another word-parameter. If the first word on one line is not a command - the line is considered a comment.



Words consist of the symbols 0-9, А-z, А-я.



The symbols *, $,%, +, -, *, /,>, <, =,:,., (,), [,] Are services, other separators.

# numeric variables

$ string variable

array identifier%

+, -, *, /,>, <, = symbol operations

. used in reference to variables and arrays in scripts that run in parallel

() in some commands they contain several parameters (eg window handles)

: label

[] is used in arrays



It is possible to write a comment after all parameters. Also consider everything, which happened after '//'. It is highly recommended to use this method.



Pauses in commands are set by default in ms (1/1000 sec), but the instructions (indication) are time and clear, in hours, minutes, seconds is possible:

wait 500 // to wait 0.5 seconds

wait 5s // to wait 5 seconds

wait 1m // to wait 1 minute

wait for 1h // to wait 1 hour





Variable

===========



In variable names, symbols - can be permitted ['0' .. '9', 'A' .. 'z', 'А' .. 'я'], the list does not count. Maximum length of variable name is 255 symbol.



Variables can be numbers and lines. The numeric variable syntax is '#name', where variable names. The syntax variable is '$ name', where names are variable names.

As an example:

set #i 20

set $ s test string



You can also use arrays. The percent symbol '%' is considered as an array identifier. The array index is specified after the name in square brackets '[' and ']'. The size of the array is the same as the index used maximum. Grading is done for each element individually with the specified command. The elements of an array can contain rows, and numbers. It is permissible to refer to a parallel script array, after being determined after the name of the array, through the dot, number of scripts. On the indication that only the first index in a two-dimensional array, the result will be a line from all elements of the second dimension of the array that correspond to the specified index, and are divided by spaces.

As an example:

set% ar [4] тест // one-dimensional array on 4 elements

set% arr [50 1] 544

set% arr [50 2] 800 // two-dimensional array at 50 times for up to 2 elements

set% ar.2 [5] // one-dimensional array in parallel scripts

left% arr [50] // click the left button on coordinates 544 800



Consider, that array elements cannot be directly used in conditional operators:

if charposx <>% arr [50 1]



Before using variables in a script, you must define them via the 'set' command. Changing variables only involves 'set' and 'for' participation, the 'repeat' command uses values, not changes

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